We are continuing our focus on dagger this week. My goal is to cover all the empty-hand masters (1, 2, 3, 4, 5, and 9) by the end of March, and then move onto the armed masters (6-8), and advanced counter-remedies, in April.
This week we are focusing on the third master of dagger, who is catching a reverso strike and proceeding with a number of breaks, locks, and takedowns that are effective from this outside-the-arm position. The rationale for “why” an opponent would enter with a reverse attack comes from the second play of the First Master: where the dagger-wielding assassin strikes with a mandritto fendente, and then quickly transitions to a reverse hit when the defender attempts to catch his forearm. Thus, we are working on hitting into the reverso in a flowing way, as a follow-up to the mandritto fendente.
There are two nice followups that are reasonably safe to do in class: the first play, and a modified version of the third play of the first master. I don’t like the arm bar because it’s too easy to jack your classmate’s elbow, and I feel that it is difficult to work these locks vigorously while also avoiding injury. So we practice as follows.
The first play involves off-balancing the opponent backwards – coming off the catch, you slide the left hand up to the enemy’s shoulder, and then pull back on the shoulder, or press down on his chest, as pictured in the book. I had the guys modify the third play to cut pressure to the shoulder joint rather than at the elbow. That way, plays one and three are mirrors of each other, and the defender can practice going with the opponent’s energy (e.g., you try to off balance backward by pulling back on the shoulder, he is strong that way, so you instantly reverse and press forward on the shoulder to force his face to the ground). And, we can work these two variants strongly, even going to gentle takedowns.
For safety reasons, I always teach the escape from the arm bar at the same time I teach the arm bar. I learned this escape as part of my Wing Tsun studies. The problem is that your wrist is being held tightly and pressure is being exerted against your elbow, which is rotated up. To release the lock, drop your knee to the ground while simultaneously rotating your elbow in so that it is restored to a natural position. This rotation, sourced in the shoulder and adductive, is very strong. The classic standing arm bar is actually easy to escape. This is another reason I prefer the shoulder pin.
We started with hitting: practicing the manditto and reverso strikes with body shifts, then with shuffles, then with passes. We then practiced the catch a bit: the left hand raises to catch the mandritto, and the right hand is coming up to cover as well, when the opponent reverses the strike. Now both of your hands should be up to cover. I like to think of the catches of all of these masters, as transitional movements that can flow one to the other as you adapt to the changing position of the attacker. At some point, we hope you will gain a solid catch and be able to proceed with Fiore’s instructions: strike, take the dagger, lock, break and throw. Obviously, the longer time that passes with the enemy swinging a sharp blade in your proximity, the greater chance of getting hit.
We then drilled the two basic follow-up options technically and then worked them intensively with two feeders attacking three defenders. The feeder won if he was able to get either the mandritto or reverso strike to hit home. Net was lots of drilling on the catch, both first and third master. At the end I asked the guys who had it easier, the guy with the dagger or the guy without the dagger.
The secondary activity starting at 8pm was freeplay-oriented longsword drilling. Monday evening we worked on performing the sword grab (5th play of the zogho largo). The drill worked like this.
- Free hit (mandritto fendente from posta di donna)
- Defender parries, overbinds and the attacker angulates around his parry *in the time of the parry* to stab.
- Defender grabs the tip of attacker’s sword and throws a reverso fendente to finish.
As with all longsword plays, if you miss a critical pressure or timing piece, you should get hit. The angulation will not work unless you do it while the defender is binding to the outside. Done against a stationary bind, or a bind whose energy is directed on you, you should get hit.